Hello, Iā€™m Lana.

I am a game developer by trade, and long-form realistic charcoal rendering aficionado on an only semi-regular basis.

Presently an Associate Art Director at Riot Games working in R&D. My previous work includes bringing characters and cosmetics in League of Legends to life, and nearly six years at Blizzard Entertainment. Some of my most notable work includes animation on Heroes of the StormStarCraft II: Heart of the Swarm, and getting timed out for using too much capslock in Twitch chat.

Beyond coating my office in a fine layer of charcoal dust (and my daily work as a gamedev), I am also the summit advisor for GDC's Animation Bootcamp, co-founder of Tea Time Animation, a staff-contributor to AnimState, and yo-yo collector.

Thank you for checking out my work.

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